Makhet
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Wysłany: Pon 23:37, 06 Mar 2006 Temat postu: Warforged |
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Taken from : [link widoczny dla zalogowanych]
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A warforged emerges from the creation forge with only the most basic knowledge of the world, drawn from a template bound into the creation forge. The warforged is born a blank slate, but it possesses a voracious appetite for knowledge. Just as the mind of a human child is more flexible than that of an adult, in its first few months a warforged possesses an astonishing ability to learn and adapt.
Extended Race Information
Built as mindless machines to fight in the Last War, the warforged developed sentience as a side effect of the arcane experiments that sought to make them the ultimate weapons of destruction. With each successive modle that emerged from the creation forges of House Cannith, the warforged evolved until they became a new kind of creature--living constructs.
Warforged are renowned for their combat prowess, their size, and their single-minded focus. They make steadfast allies and fearsome enemies. Earlier warforged models are true constructs; some of these remnants of the Last War appear in monstrous varieties, such as the warforge titan.
Personality
The warforged were made to fight in the Last War, and they continue to fulfill their purpose with distinction. They fight fiercely and usually without remorse, displaying adaptability impossible for mindless constructs. Now that the war has ended, the warforged seek to adapt to life in this era of relative peace. Some have settled easily into new roles as artisans or laborers, while others wander as adventurers or even continue fighting the Last War despite the return of peace.
Physical Description
Warforged appear as massive humanoids molded from a composite of materials--obsidian, iron, stone, darkwood, silver, and organic material--though they move with a surprising grace and flexibility. Flexible flates connected by fibrous bundles make up the body of a warforged, topped by a mostly featureless head.
Warfoged have no physical distinction of gender; all of them have a basically muscular, sexless body shape. In personality, some warforged seem more masculine or feminine, but different people might judge the same warforged in different ways. The warforged themselves seem unconcerned with matters of gender. They do not age naturally, though their bodies do decay slowly even as their minds improve through learning and experiance.
Unique among constructs, warforged have learned to modify their bodies through magic and training. Many warforged are adorned with heavier metal plates than those their creator originally endowed them with. This customized armor, built-in weaponry, and other enhancements to their physical form help to differentiate one warforged from another.
Names
Warforged do not name themselves and only recently have begun to understand the need of other races to have names for everything. Many accept whatever names others see fit to give them, and warforged traveling with humans often are referred to by nicknames. Some warforged, however, have come to see having a name as a defining moment of their new existence, and thus search long and hard for the perfect name to attach to themselves.
Relations
As the warforged strive to find a place in society for themselves after the Last War, they simultaneously struggle to find ways to relate to the races that created them. In general, the humanoid races of Khorvaire regard the warforged as an unpleasent reminder of the brutality of the Last War and avoid dealing with them when possible.
In Thrane and Karrnath, the warforged are still seen as the property of the military forces that paid to have them built, and most warforged in those nations serve as slave labor, often used to repair buildings and roads damaged or destroyed in the war. Throughout the rest of Khorvaire, they have freedom but sometimes find themselves the victims of discrimination, hard-pressed to find work or any kind of acceptance. Most warforged, not being particularly emotional creatures, accept their struggles and servitude with equanimity, but others seethe with resentment against all other races as well as those warforged whose only desire is to please their "masters."
Alignment
Warforged are generally neutral. They were built to fight, not to wonder whether fighting is right. Though they are perfectly capable of independant thought and moral speculation, most choose not to wrestle with ethical ideals.
Warforged Lands
Warforged originated in Cyre before its destruction and have no homeland. Most of them have dispersed across Khorvaire, laboring as indentured servants in Korth, Atur, and Flamekeep, or struggling to find work and acceptance in Sharn or Korranberg. A few congregate in the Mournland, attempting to build a new warforged society free from the prejudice and mistrust of the other races.
Dragonmarks
The warforged never possess dragonmarks.
Religion
Just as most warforged are not inclined to align themselves with any particular moral or ethical philosphy, few show much interest in religion. Some warforged have found a kind of answer to the questions of their existence by taking up the cause of one religion or another, but these remain a small (if rather vocal) minority among their kind. A larger number gravitate to a messianic figure called the Lord of Blades. This powerful leader gathers a cultlike following of disaffected warforged by preaching a return to the Mournland and rebellion against the "weak-fleshed" races.
Game Specific
25% resistance to crits and sneak attacks.able to get the equivalent of Full Plate, plus DR 2/adamantine, at first level with a single feat (Adamantiue Body).
1/2 heals for Cure spells and full heals for Repair spells -- note that Sorcerers and Wizards have access to some repair spells.
- Immunity to poision, sleep effects, effects that cause the sickened condition, nausea, fatigue, exhaustion, and energy drains. |
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